INDEPENDENT GAME STUDIOIMAGINATION HAS NO OUTER EDGE

A PLACE FOR THE POSSIBLE.

Worlds worthstaying in.

Somewhere beyond the familiar,
a new world is taking shape.
We make games that take you there.

Explore our universe↗
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CIRCULAR HABITATA WORLD THAT SUSTAINS ITSELF.

DRAG TO ORBIT · ARROW KEYS TO ROTATE

SCROLL TO DISCOVER↓CIRCULARCITY / HABITAT STUDY 001EARTH TIME

01 / OUR ORBIT

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A city is a place.
A world is a feeling.

Circularcity began with an idea: a city in space, a living ecosystem, a small utopia in an endless universe.

That idea guides how we think about games. Systems that connect. Places with a pulse. Small discoveries that become stories of your own.

CLOSED-LOOP WORLDS. OPEN-ENDED POSSIBILITIES.

01 —

Everything connects.

A world comes alive when its smallest details belong to something bigger.

02 —

Curiosity comes first.

We follow the unexpected. The best ideas often begin with “what if?”

03 —

Leave room for wonder.

We make space for the moments that stay with you after the screen goes dark.

02 / IN DEVELOPMENT

PC PROTOTYPE · INTERNAL PLAYTEST

Music becomes
a place to play.

Our first project explores rhythm action,
editable stages and player-made music.

INTERACTIVE DEVELOPMENT CONCEPT · PROJECT DETAILS MAY CHANGE

03 / PLAYABLE SYSTEMS

01

CORE LOOP

Hear. Read. Perform.

Music becomes timing, motion and player expression.

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02

UGC EXPERIMENT

Players shape the soundtrack.

We are testing how original prompts and music can become playable stages.

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03

CREATOR TOOLS

Make it yours.

The goal is an editable workflow—not a one-click black box.

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EVERY CONNECTION STARTS WITH A SIGNAL.

Same universe.
New possibilities.

For fellow world-builders,
future collaborators, and the simply curious.

CIRCULARCITY / TRANSMISSION